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Almost 4 years after the release of its predecessor, OpenGL 3.0 is here and now has a vendor officially supporting it. Nvidia announced this week that they are the first vendor to do such with a beta driver package available that supports OpenGL 3.0 and GLSL 1.30.

 

The new beta drivers support a variety of new features available in the OpenGL 3.0 spec such as upgraded shading language, enhanced compression, 32-bit floating point textures, and a lot more. The drivers are available for download for both Windows XP and Vista, though Nvidia has yet to release a driver for Mac OS or Linux.

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