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Re: WinXP 32 or 64 with Adobe and other gfx software?


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Guest Arny Krueger
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Re: WinXP 32 or 64 with Adobe and other gfx software?

 

"Liam" <news@celticbear.com> wrote in message

news:eb8d2262-9bc7-4b11-8842-511c4db85819@i24g2000prf.googlegroups.com

> As I understand, XP 32bit doesn't handle 4GB RAM very

> well (or at all).

 

It's only partially a software or XP problem, as hardware (mainly the

motherboard) determines how efficiently > 3 GB of RAM is used. There is a

64 bit version of XP.

 

I've seen systems that exploit up to 3.6 GB of the installed 4 GB of RAM.

While any loss represents less than ideal operation, losing only 10% is

pretty easy to excuse.

> But I also understand if we use XP 64

> bit we'd have to get whole new software for the OS.

 

Worse yet, there are still driver and application program issues.

 

A lot of software is still 32 bit, and is therefore stuck with many if not

all of the limitations of the 32 bit environment.

 

A 32 bit program running on a machine running in 64 bit mode and OS is

running in some sort of simulation mode. There are reports that the

simulations are not always perfect.

 

I see two indicators for moving to a true 64 bit OS:

 

(1) Availability of 64 bit application programs like Premiere.

 

(2) Widespread use of say 8 GB of RAM or more.

 

Right now most people are just moving to 4 GB. In a couple of years, there

will be a lot more interest in running 8 GB.

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