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Posted

I am puzzled as to why some games will support Windows 2000 but not Windows

98 Second Edition. Is the reason just because Windows 2000 still gets

updates for its video and sound drivers and is still officially supported by

Microsoft and/or are there other reasons. I look forward to your replies.

  • Replies 8
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Guest FromTheRafters
Posted

Re: Games for Windows

 

 

"Dan" <Dan@discussions.microsoft.com> wrote in message

news:5A8F1EB1-9C55-4733-BAE3-6E01791D8BF6@microsoft.com...

>I am puzzled as to why some games will support Windows 2000 but not Windows

> 98 Second Edition.

 

If you were a software developer, would you aim

for a market that is soon to run out of air? These

OSes are not of the same line. The OS provides

the environment for a program - as the environment

changes, so should the program. It's the evolutionary

process of the technology that requires some things

to go extinct.

> Is the reason just because Windows 2000 still gets

> updates for its video and sound drivers and is still officially supported

> by

> Microsoft and/or are there other reasons. I look forward to your replies.

 

That is part of the equation. You see, to some extent,

it is the games that drive the technology always toward

the bigger better faster. It is the gamer that drives 98 to

extinction.

Guest Don Phillipson
Posted

Re: Games for Windows

 

"Dan" <Dan@discussions.microsoft.com> wrote in message

news:5A8F1EB1-9C55-4733-BAE3-6E01791D8BF6@microsoft.com...

> I am puzzled as to why some games will support Windows 2000 but not

Windows

> 98 Second Edition.

 

It is the other way round . . . Games are programmed

to be run by (i.e. to display images and play sounds

generated by) specific operating systems (e.g. Win98 or WinME).

If we are lucky they may run under other OSs, but this is never

guaranteed -- hence the fine print on the outside of each box.

Hence also WinXP's "compatibility" arrangements, to enable

earlier software to run under a later OS: but these cannot work

backwards, i.e. are not designed to make an earlier OS (that

lacks certain features) run a later game (that demands just

these features.)

 

--

Don Phillipson

Carlsbad Springs

(Ottawa, Canada)

Posted

Re: Games for Windows

 

Thanks for your replies. Has anyone managed to safely hack computer games

designed for Windows 2000 Professional to make them work for Windows 98

Second Edition? I am asking since I know Windows ME drivers and Windows 2000

Professional drivers can sometimes work in Windows 98 Second Edition as my HP

drivers are actually Windows 2000 drivers and my ATI drivers are actually

Windows ME drivers on the Windows 98 Second Edition side of my multi-boot

system. Microsoft Windows 98 Second Edition is in FAT32 and Windows XP

Professional is in NTFS File System on 2 separate Western Digital hard drives.

 

"Don Phillipson" wrote:

> "Dan" <Dan@discussions.microsoft.com> wrote in message

> news:5A8F1EB1-9C55-4733-BAE3-6E01791D8BF6@microsoft.com...

>

> > I am puzzled as to why some games will support Windows 2000 but not

> Windows

> > 98 Second Edition.

>

> It is the other way round . . . Games are programmed

> to be run by (i.e. to display images and play sounds

> generated by) specific operating systems (e.g. Win98 or WinME).

> If we are lucky they may run under other OSs, but this is never

> guaranteed -- hence the fine print on the outside of each box.

> Hence also WinXP's "compatibility" arrangements, to enable

> earlier software to run under a later OS: but these cannot work

> backwards, i.e. are not designed to make an earlier OS (that

> lacks certain features) run a later game (that demands just

> these features.)

>

> --

> Don Phillipson

> Carlsbad Springs

> (Ottawa, Canada)

>

>

>

Guest FromTheRafters
Posted

Re: Games for Windows

 

 

"Dan" <Dan@discussions.microsoft.com> wrote in message

news:BC6E94C9-5EC2-4BC3-91FE-A4B332212FEC@microsoft.com...

> Thanks for your replies. Has anyone managed to safely hack computer games

> designed for Windows 2000 Professional to make them work for Windows 98

> Second Edition?

 

FYI

When a program written for one platform is reworked

to work on some other platform, it is called "porting".

 

http://en.wikipedia.org/wiki/Porting

 

Seldom is it done to take such a large step backward.

 

I'm sure some diehard Win98 fans have ported some

games to run on Win98 - but it seems such a waste of

time. You could use Win98 to emulate or otherwise

mimic the environment the game was written for, but

that's alot of overhead and the game may be even more

sluggish than it would be on the native Win98 had it been

ported.

Posted

Re: Games for Windows

 

Thank you for the correct terminology and for the information. I really

appreciate it.

 

"FromTheRafters" wrote:

>

> "Dan" <Dan@discussions.microsoft.com> wrote in message

> news:BC6E94C9-5EC2-4BC3-91FE-A4B332212FEC@microsoft.com...

> > Thanks for your replies. Has anyone managed to safely hack computer games

> > designed for Windows 2000 Professional to make them work for Windows 98

> > Second Edition?

>

> FYI

> When a program written for one platform is reworked

> to work on some other platform, it is called "porting".

>

> http://en.wikipedia.org/wiki/Porting

>

> Seldom is it done to take such a large step backward.

>

> I'm sure some diehard Win98 fans have ported some

> games to run on Win98 - but it seems such a waste of

> time. You could use Win98 to emulate or otherwise

> mimic the environment the game was written for, but

> that's alot of overhead and the game may be even more

> sluggish than it would be on the native Win98 had it been

> ported.

>

>

>

Posted

Re: Games for Windows

 

I found this after reading up on Wikipedia. Has anyone tried using this

compatibility layer to get Windows XP games and/or programs to run with

Windows 98 Second Edition?

 

http://www.msfn.org/board/KernelEx-v035-released-t71476.html

 

 

"FromTheRafters" wrote:

>

> "Dan" <Dan@discussions.microsoft.com> wrote in message

> news:5A8F1EB1-9C55-4733-BAE3-6E01791D8BF6@microsoft.com...

> >I am puzzled as to why some games will support Windows 2000 but not Windows

> > 98 Second Edition.

>

> If you were a software developer, would you aim

> for a market that is soon to run out of air? These

> OSes are not of the same line. The OS provides

> the environment for a program - as the environment

> changes, so should the program. It's the evolutionary

> process of the technology that requires some things

> to go extinct.

>

> > Is the reason just because Windows 2000 still gets

> > updates for its video and sound drivers and is still officially supported

> > by

> > Microsoft and/or are there other reasons. I look forward to your replies.

>

> That is part of the equation. You see, to some extent,

> it is the games that drive the technology always toward

> the bigger better faster. It is the gamer that drives 98 to

> extinction.

>

>

>

  • 3 weeks later...
Posted

Re: Games for Windows

 

> I am puzzled as to why some games will support Windows 2000 but not

> Windows

> 98 Second Edition.

 

yeah it is strange that window2000 is supported, since it have as small

marketshare as win98 and linux and other os'es with just some percents

users.

 

the reason to not support any windows variant other than winXP

(that "everybody" uses) is afterall because they don't want to have

to do yet even more testing... it is lots of work allready with tests on

lots of different hardwares etc. Or do they actually just *hope*

win2000 works since it is as similar to winXP and they don't really

test with it?

 

 

I suppose you could get more games have official support for win98

if you do the testing on that platform for them, for free, and in

a professional way. (and you accept to take all users win98-related

problems for free too)

Posted

Re: Games for Windows and Getting Things to Work in 98SE

 

Re: Games for Windows and Getting Things to Work in 98SE

 

I agree but who would be willing to do that much for free especially when

many of us have jobs and families to attend to that is our priority because

hopefully our families care for us and love us and our jobs provide us with

money to live our lives. Anyway, I was able to get a SanDisk Cruzer Micro

flash drive with 8 gigabytes to work in Windows 98 Second Edition. I just

downloaded and ran the Cruzer Family 98SE Driver and installed that and reset

my computer. I had the unknown driver and so I updated the driver and chose

San Disk as the manufacturer and chose the SanDisk Micro Driver in the list.

I said okay about the warning that the driver was not specifically compatible

and it installed fine. Next, I did a full format of the flash drive in

Windows 98 Second Edition to remove all the junk that I did not need on the

flash drive anyway. I have tried and successfully saved and changed a *.txt

file to make sure it was working properly.

I am glad that I was able to successfully hack the SanDisk Cruzer Micro with

8 Gigabytes for a USB 2.0 Flash Drive. The specifications list Linux, Mac

and Windows 2000 SP4, XP and Vista and so this makes me continue to wonder

how many products that work for Windows 2000 that users can successfully hack

to work with Windows 98 Second Edition. It appears that products for Windows

ME and Windows 2000 Professional can be successfully hacked to work for

Windows 98 Second Edition if you know what you are doing. Thus, with Windows

2000 Professional being supported until 2010 means that some Windows 98

Second Edition users can continue going along with more challenges of course

but still workable solutions. Finally, remember that Windows 98 Second

Edition and Windows 2000 Professional both use the Windows Driver Model.

"teebo" wrote:

>

> > I am puzzled as to why some games will support Windows 2000 but not

> > Windows

> > 98 Second Edition.

>

> yeah it is strange that window2000 is supported, since it have as small

> marketshare as win98 and linux and other os'es with just some percents

> users.

>

> the reason to not support any windows variant other than winXP

> (that "everybody" uses) is afterall because they don't want to have

> to do yet even more testing... it is lots of work allready with tests on

> lots of different hardwares etc. Or do they actually just *hope*

> win2000 works since it is as similar to winXP and they don't really

> test with it?

>

>

> I suppose you could get more games have official support for win98

> if you do the testing on that platform for them, for free, and in

> a professional way. (and you accept to take all users win98-related

> problems for free too)

>

>

>

>


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