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Avowed, a first-person fantasy action role-playing game from Obsidian Entertainment, is launching Feb. 18 for the Xbox app for Windows, Xbox Series X|S, Steam and Battle.net. It will be available on day one with Game Pass Ultimate and PC Game Pass. Xbox Wire’s Mike Nelson explores combat and player choice after he got extended hands-on time with the game. He talks to a gameplay director and senior combat designer about how Avowed rewards player choice and experimentation, while still giving them an array of weapons. Head over to his story to find out how he gravitated to a magic weapon, as well as how flexibility in combat actions was always a goal and how AI creates different dynamics based on locations.

 

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