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<div class="KonaBody"><p><img src="http://osxdaily.com/wp-content/uploads/2011/02/xcode-4-gm-released.gif" alt="xcode-4-gm-released" title="xcode-4-gm-released" width="580" height="185" class="aligncenter size-full wp-image-12368" /></p>

<p>Apple has released Xcode 4 GM for those who are enrolled in the <a href="http://osxdaily.com/category/mac-os-x/">Mac</a> and <a href="http://osxdaily.com/tag/ios/">iOS</a> development programs. Xcode 4 is a significant update to the Xcode IDE and includes both iOS SDK 4.2 and Mac OS X SDK 10.6.</p>

<p>According to early reports, XCode 4 GM allows developers to submit iOS and Mac apps directly to their respective App Stores. Other improvements include:</p>

<blockquote><p>Xcode 4 has a brand new, single window interface for all major workflows</p>

<p>Interface Builder is now integrated within the main Xcode IDE</p>

<p>Assistant shows a paired editor with complementary files (headers, UI controllers, etc.)</p>

<p>Fix-it highlights code where an error is detected, as you type, and can even fix it for you</p>

<p>Version editor shows a live comparison through SCM history, using Git or Subversion</p>

<p>LLVM compiler 2.0 includes full support for C, Objective-C, and now C++</p>

<p>LLDB debugger is faster, and uses less memory than the GDB debugging engine</p>

<p>- see notes below on how to enable the LLVM compiler or LLDB debugger</p>

<p>Instruments adds System Trace, and new iOS instruments including OpenGL ES</p></blockquote>

<p>XCode 4 requires Mac OS X 10.6 to install, if you are a developer you can get the GM release from <a href="http://developer.apple.com/">Apple’s Developer Center</a>.</p>

<p><strong>Update:</strong> That came and went quick, Xcode 4 GM build has now been pulled.</p>

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