Guest marco Starglider Posted August 19, 2007 Posted August 19, 2007 hi, a while ago i had a good project in visual studio 2005 (vc++), with a good build and a good .exe file. it used some basic openAL functionality, with muliple buffers and sources. the sounds played perfectly at the right moments. i wanted to check the compatibilty and set the comp. mode (in .exe file prop's) to '95 and medium res. or something. since then i have an openAL problem with my project, in that sometimes a source won't play. i have set the comp. mode back to normal immediately after, but i have kept the .exe file from the build in my solution folder, with a different name, for back-checking possibilities. i don't exactly know, what the comp. mode does with all the files, related to your executable. i guess all the files i load and use during run-time, are somehow affected or associated with comp. information. how does it work? and how do i fix this? regards, m
Guest Curt Christianson Posted August 19, 2007 Posted August 19, 2007 Re: compatibility mode issue Marco, Keep your eyes peeled for "Newbie Coder" in this NG--he's done work along this line. (pretty sure) -- HTH, Curt Windows Support Center http://www.aumha.org Practically Nerded,... http://dundats.mvps.org/Index.htm "marco Starglider" <rebel-6-out@planet.nl> wrote in message news:46c8cd3e$0$25480$ba620dc5@text.nova.planet.nl... | hi, | | a while ago i had a good project in visual studio 2005 (vc++), with a good | build and | a good .exe file. it used some basic openAL functionality, | with muliple buffers and sources. the sounds played | perfectly at the right moments. | | i wanted to check the compatibilty and set the comp. | mode (in .exe file prop's) to '95 and medium res. or something. | | since then i have an openAL problem with my project, in that | sometimes a source won't play. i have set the comp. mode back | to normal immediately after, but i have kept the .exe file from the | build in my solution folder, with a different name, for back-checking | possibilities. | | i don't exactly know, what the comp. mode does with all the files, | related to your executable. | i guess all the files i load and use during run-time, are somehow affected | or associated with comp. information. | | how does it work? and how do i fix this? | | regards, | | m | | |
Guest marco Starglider Posted August 19, 2007 Posted August 19, 2007 Re: compatibility mode issue Curt, tanx, marco "Curt Christianson" <curtchristnsn@NOSPAM.Yahoo.com> schreef in bericht news:uuR7kgr4HHA.3716@TK2MSFTNGP03.phx.gbl... > Marco, > > Keep your eyes peeled for "Newbie Coder" in this NG--he's done work along > this line. (pretty sure) > > -- > HTH, > Curt > > Windows Support Center > http://www.aumha.org > Practically Nerded,... > http://dundats.mvps.org/Index.htm > > "marco Starglider" <rebel-6-out@planet.nl> wrote in message > news:46c8cd3e$0$25480$ba620dc5@text.nova.planet.nl... > | hi, > | > | a while ago i had a good project in visual studio 2005 (vc++), with a > good > | build and > | a good .exe file. it used some basic openAL functionality, > | with muliple buffers and sources. the sounds played > | perfectly at the right moments. > | > | i wanted to check the compatibilty and set the comp. > | mode (in .exe file prop's) to '95 and medium res. or something. > | > | since then i have an openAL problem with my project, in that > | sometimes a source won't play. i have set the comp. mode back > | to normal immediately after, but i have kept the .exe file from the > | build in my solution folder, with a different name, for back-checking > | possibilities. > | > | i don't exactly know, what the comp. mode does with all the files, > | related to your executable. > | i guess all the files i load and use during run-time, are somehow > affected > | or associated with comp. information. > | > | how does it work? and how do i fix this? > | > | regards, > | > | m > | > | > | > >
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