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compatibility mode issue


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Guest marco Starglider
Posted

hi,

 

a while ago i had a good project in visual studio 2005 (vc++), with a good

build and

a good .exe file. it used some basic openAL functionality,

with muliple buffers and sources. the sounds played

perfectly at the right moments.

 

i wanted to check the compatibilty and set the comp.

mode (in .exe file prop's) to '95 and medium res. or something.

 

since then i have an openAL problem with my project, in that

sometimes a source won't play. i have set the comp. mode back

to normal immediately after, but i have kept the .exe file from the

build in my solution folder, with a different name, for back-checking

possibilities.

 

i don't exactly know, what the comp. mode does with all the files,

related to your executable.

i guess all the files i load and use during run-time, are somehow affected

or associated with comp. information.

 

how does it work? and how do i fix this?

 

regards,

 

m

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Guest Curt Christianson
Posted

Re: compatibility mode issue

 

Marco,

 

Keep your eyes peeled for "Newbie Coder" in this NG--he's done work along

this line. (pretty sure)

 

--

HTH,

Curt

 

Windows Support Center

http://www.aumha.org

Practically Nerded,...

http://dundats.mvps.org/Index.htm

 

"marco Starglider" <rebel-6-out@planet.nl> wrote in message

news:46c8cd3e$0$25480$ba620dc5@text.nova.planet.nl...

| hi,

|

| a while ago i had a good project in visual studio 2005 (vc++), with a good

| build and

| a good .exe file. it used some basic openAL functionality,

| with muliple buffers and sources. the sounds played

| perfectly at the right moments.

|

| i wanted to check the compatibilty and set the comp.

| mode (in .exe file prop's) to '95 and medium res. or something.

|

| since then i have an openAL problem with my project, in that

| sometimes a source won't play. i have set the comp. mode back

| to normal immediately after, but i have kept the .exe file from the

| build in my solution folder, with a different name, for back-checking

| possibilities.

|

| i don't exactly know, what the comp. mode does with all the files,

| related to your executable.

| i guess all the files i load and use during run-time, are somehow affected

| or associated with comp. information.

|

| how does it work? and how do i fix this?

|

| regards,

|

| m

|

|

|

Guest marco Starglider
Posted

Re: compatibility mode issue

 

Curt,

 

tanx,

 

marco

 

 

"Curt Christianson" <curtchristnsn@NOSPAM.Yahoo.com> schreef in bericht

news:uuR7kgr4HHA.3716@TK2MSFTNGP03.phx.gbl...

> Marco,

>

> Keep your eyes peeled for "Newbie Coder" in this NG--he's done work along

> this line. (pretty sure)

>

> --

> HTH,

> Curt

>

> Windows Support Center

> http://www.aumha.org

> Practically Nerded,...

> http://dundats.mvps.org/Index.htm

>

> "marco Starglider" <rebel-6-out@planet.nl> wrote in message

> news:46c8cd3e$0$25480$ba620dc5@text.nova.planet.nl...

> | hi,

> |

> | a while ago i had a good project in visual studio 2005 (vc++), with a

> good

> | build and

> | a good .exe file. it used some basic openAL functionality,

> | with muliple buffers and sources. the sounds played

> | perfectly at the right moments.

> |

> | i wanted to check the compatibilty and set the comp.

> | mode (in .exe file prop's) to '95 and medium res. or something.

> |

> | since then i have an openAL problem with my project, in that

> | sometimes a source won't play. i have set the comp. mode back

> | to normal immediately after, but i have kept the .exe file from the

> | build in my solution folder, with a different name, for back-checking

> | possibilities.

> |

> | i don't exactly know, what the comp. mode does with all the files,

> | related to your executable.

> | i guess all the files i load and use during run-time, are somehow

> affected

> | or associated with comp. information.

> |

> | how does it work? and how do i fix this?

> |

> | regards,

> |

> | m

> |

> |

> |

>

>


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