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what does this BSOD BugCheck actually mean?


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Guest mechphisto@gmail.com
Posted

I'm working on a system that always BSOD in a couple of games, but

only in certain situations.

First, the situation, then what I've done, and finally, the output of

the BugCheck.

(I'm really hoping there's some answer in the BugCheck I'm missing.)

 

For example, in Battlefield 2, whenever one tries to Alt+Tab out of

the game, it always BSOD. Or, if played long enough, (say, an hour) it

will often BSOD unprovoked.

 

This ONLY happens in this configuration:

When using the ATI 2600XT PCI-x video card on the SATA drive.

If I use the onboard NVidia video chip, can't get it to crash.

If I use the IDE drive, with the exact same WinXP Pro install, and

updates, and drivers, etc, no crash.

And obviously, NVidia chip and IDE drive, no crash.

Only ATI card and SATA drive.

 

What I've done:

Tested the RAM with memtest86+: no probs. Tried running with one RAM

stick, then the other, and in different slots, still crashes.

Drivers: Used every one possible: provided on CD, available from

Windows Update, two different Catalyst versions.

HD: scandisk, badblocks, chkdsk, PartitionMagic error check--all

passes.

Tried swapping SATA cable and using different port on mobo, still

crashes.

 

Oddity: At one point in all this, the ONLY time I couldn't get it to

crash while using the ATI card and SATA drive, is when I didn't

install any of the sound drivers (not Realtek, not the Microsoft High

Def' Audio Bus, etc.) May be a fluke.

 

Anyway, here's the BugCheck. Is there some deffinite answer in here

I'm totally missing?

Thanks for any feedback!

 

 

*******************************************************************************

*

*

* Bugcheck

Analysis *

*

*

*******************************************************************************

 

Use !analyze -v to get detailed debugging information.

 

BugCheck 10000050, {e1a7e304, 0, bf89412b, 1}

 

Could not read faulting driver name

 

Probably caused by : win32k.sys ( win32k!WatchdogDrvGetDirectDrawInfo

+b1 )

 

Followup: MachineOwner

---------

 

0: kd> !analyze -v

*******************************************************************************

*

*

* Bugcheck

Analysis *

*

*

*******************************************************************************

 

PAGE_FAULT_IN_NONPAGED_AREA (50)

Invalid system memory was referenced. This cannot be protected by

try-

except,

it must be protected by a Probe. Typically the address is just plain

bad or it

is pointing at freed memory.

Arguments:

Arg1: e1a7e304, memory referenced.

Arg2: 00000000, value 0 = read operation, 1 = write operation.

Arg3: bf89412b, If non-zero, the instruction address which referenced

the bad memory

address.

Arg4: 00000001, (reserved)

 

Debugging Details:

------------------

 

Could not read faulting driver name

 

READ_ADDRESS: e1a7e304

 

FAULTING_IP:

win32k!WatchdogDrvGetDirectDrawInfo+b1

bf89412b 8b0e mov ecx,dword ptr [esi]

 

MM_INTERNAL_CODE: 1

 

CUSTOMER_CRASH_COUNT: 1

 

DEFAULT_BUCKET_ID: DRIVER_FAULT

 

BUGCHECK_STR: 0x50

 

PROCESS_NAME: BF2.exe

 

LAST_CONTROL_TRANSFER: from bf008af2 to bf89412b

 

STACK_TEXT:

ab51c3b0 bf008af2 e5ce1080 e8f16a24 ab51c3ec win32k!

WatchdogDrvGetDirectDrawInfo+0xb1

ab51c3f8 bf009033 00000001 e79bf798 ab51c480 dxg!vDdEnableDriver+0x8a

ab51c414 bf876ded e8f162d8 00000001 e13dc2d8 dxg!DxDdEnableDirectDraw

+0xbf

ab51c434 bf89173d ab51c5d4 e1802f68 00000000 win32k!

PDEVOBJ::bMakeSurface+0xe2

ab51c460 bf89213d e1802f68 e1a60270 e895c6f8 win32k!hCreateHDEV+0x3a9

ab51c5d8 bf898a80 ab51c6a0 00000000 00000001 win32k!DrvCreateMDEV

+0x4dc

ab51c6cc bf89ace5 ab51c6a0 e3fb0008 00000000 win32k!

DrvChangeDisplaySettings+0x251

ab51c710 bf89abd8 0012f9f4 00000000 00000000 win32k!

xxxUserChangeDisplaySettings+0x141

ab51c738 8054086c 0012f9f4 00000000 00000000 win32k!

NtUserChangeDisplaySettings+0x4a

ab51c738 7c90eb94 0012f9f4 00000000 00000000 nt!KiFastCallEntry+0xfc

WARNING: Frame IP not in any known module. Following frames may be

wrong.

0012f9fc 00000000 00000000 00000000 00000000 0x7c90eb94

 

STACK_COMMAND: kb

 

FOLLOWUP_IP:

win32k!WatchdogDrvGetDirectDrawInfo+b1

bf89412b 8b0e mov ecx,dword ptr [esi]

 

SYMBOL_STACK_INDEX: 0

 

SYMBOL_NAME: win32k!WatchdogDrvGetDirectDrawInfo+b1

 

FOLLOWUP_NAME: MachineOwner

 

MODULE_NAME: win32k

 

IMAGE_NAME: win32k.sys

 

DEBUG_FLR_IMAGE_TIMESTAMP: 45f013f6

 

FAILURE_BUCKET_ID: 0x50_win32k!WatchdogDrvGetDirectDrawInfo+b1

 

BUCKET_ID: 0x50_win32k!WatchdogDrvGetDirectDrawInfo+b1

 

Followup: MachineOwner

---------

  • Replies 5
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Guest mechphisto@gmail.com
Posted

Re: what does this BSOD BugCheck actually mean?

 

On Feb 22, 11:37 am, mechphi...@gmail.com wrote:

> I'm working on a system that always BSOD in a couple of games, but

> only in certain situations.

[..snip..]

No feedback on this at all? =(

Guest Uncle Grumpy
Posted

Re: what does this BSOD BugCheck actually mean?

 

mechphisto@gmail.com wrote:

>On Feb 22, 11:37 am, mechphi...@gmail.com wrote:

>> I'm working on a system that always BSOD in a couple of games, but

>> only in certain situations.

>[..snip..]

>No feedback on this at all? =(

 

You posted earlier:

 

=======

 

This ONLY happens in this configuration:

When using the ATI 2600XT PCI-x video card on the SATA drive.

If I use the onboard NVidia video chip, can't get it to crash.

If I use the IDE drive, with the exact same WinXP Pro install, and

updates, and drivers, etc, no crash.

And obviously, NVidia chip and IDE drive, no crash.

Only ATI card and SATA drive.

 

=======

 

Sounds simple enough.

 

The NVidia/SATA combo works but the ATI/SATA doesn't.

 

It's the ATI card.

Guest mechphisto@gmail.com
Posted

Re: what does this BSOD BugCheck actually mean?

 

On Feb 25, 10:20 am, Uncle Grumpy <unclegru...@comcast.net> wrote:

> mechphi...@gmail.com wrote:

> >On Feb 22, 11:37 am, mechphi...@gmail.com wrote:

> >> I'm working on a system that always BSOD in a couple of games, but

> >> only in certain situations.

> >[..snip..]

> >No feedback on this at all? =(

>

> You posted earlier:

>

> =======

>

> This ONLY happens in this configuration:

> When using the ATI 2600XT PCI-x video card on the SATA drive.

> If I use the onboard NVidia video chip, can't get it to crash.

> If I use the IDE drive, with the exact same WinXP Pro install, and

> updates, and drivers, etc, no crash.

> And obviously, NVidia chip and IDE drive, no crash.

> Only ATI card and SATA drive.

>

> =======

>

> Sounds simple enough.

>

> The NVidia/SATA combo works but the ATI/SATA doesn't.

>

> It's the ATI card.

 

Obviously that was my first assumption.

But then we RMA'd the video card and got it replaced (and I know the

company replaced it--different serial numbers) and the EXACT same

symptoms exist.

I'm doubting the card is at fault (unless it's inherent in the card

manufacturing itself--but I have a hard time believing that.)

Thanks for the reply! =)

-Liam

Posted

Re: what does this BSOD BugCheck actually mean?

 

mechphisto@gmail.com wrote:

>But then we RMA'd the video card and got it replaced (and I know the

>company replaced it--different serial numbers) and the EXACT same

>symptoms exist.

>I'm doubting the card is at fault (unless it's inherent in the card

>manufacturing itself--but I have a hard time believing that.)

 

Two exactly the same video cards with the same problem? Dump the

card.

 

Invoice will be in the mail ;-)

Guest Onsokumaru
Posted

Re: what does this BSOD BugCheck actually mean?

 

 

<mechphisto@gmail.com> wrote in message

news:aed8210f-fac7-4083-b023-1c902c799d56@v3g2000hsc.googlegroups.com...

> On Feb 25, 10:20 am, Uncle Grumpy <unclegru...@comcast.net> wrote:

>> mechphi...@gmail.com wrote:

>> >On Feb 22, 11:37 am, mechphi...@gmail.com wrote:

>> >> I'm working on a system that always BSOD in a couple of games, but

>> >> only in certain situations.

>> >[..snip..]

>> >No feedback on this at all? =(

>>

>> You posted earlier:

>>

>> =======

>>

>> This ONLY happens in this configuration:

>> When using the ATI 2600XT PCI-x video card on the SATA drive.

>> If I use the onboard NVidia video chip, can't get it to crash.

>> If I use the IDE drive, with the exact same WinXP Pro install, and

>> updates, and drivers, etc, no crash.

>> And obviously, NVidia chip and IDE drive, no crash.

>> Only ATI card and SATA drive.

>>

>> =======

>>

>> Sounds simple enough.

>>

>> The NVidia/SATA combo works but the ATI/SATA doesn't.

>>

>> It's the ATI card.

>

> Obviously that was my first assumption.

> But then we RMA'd the video card and got it replaced (and I know the

> company replaced it--different serial numbers) and the EXACT same

> symptoms exist.

> I'm doubting the card is at fault (unless it's inherent in the card

> manufacturing itself--but I have a hard time believing that.)

> Thanks for the reply! =)

> -Liam

 

Could be a driver or BIOS issue. Are there any ATI forums you could post

your details to.


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